Kimio, i have to admit my early appreciation of firearms was driven by computer and video games. rainbow six, rogue spear, and the ghost recons all "taught" me about different weapons used in special operations. the metal gear series introduced me to the likes of a FAMAS, H&K USP .45, PSG1, n others.
later i joined the army. later still there were all these lil 12 yr old shmucks playing COD......then i got out n years later discovered the Battlefield series, which has things like accurate ballistic drop,terminal energy, recoil, etc, modeled supposedly from real world data, and destructible environments. COD is an arcade game. Battlefield can be PTSD inducing. i'm not even gonna mention ARMA.
ok...i've said my fanboy stuff. i'll admit that video games have done more of a disservice to accurate weapons info than hollywood even. proficiency with ingame weapons may lead to unfounded real-world affinity. por ejemplo, after the first Resident Evil (1997) and until like the 3rd one(where you get i forget what kinda .45), i was wholly enamored with the Beretta 92 n thought it was the best gun ever. that was many years ago.
i am not ashamed to admit some of the best weapon selection advice i've ever gotten came from this guy:
that
http://www.imfdb.org/images/thumb/3/38/MGS3M1911Custom.jpg/500px-MGS3M1911Custom.jpg
that's a Springfield Armory custom .45 ! i suppose it comes down to the individual. dumb people play dumb games. smart, capable, people play smart games, or no games at all.
just for fun, you can see the scope of weapons developers included in the Resident Evil series:
http://residentevilnews.com/community/threads/resident-evil-weapons.1566/