Rangerrich99
New member
Hey Bart, upon review, I think we're talking past each other to a degree. But I came off a bit snarky last night, and for that I apologize, my bad.Well, how are we defining good hits? Because A-zone hits on an IDPA target are not the same as hits that stop a fight.
I’m saying being the first one to land a hit isn’t the same as winning the fight. I’m not sure how to make that any clearer?
The whole “fast draw s the most important skill” relies on an unrealistic belief that a pistol will stop a fight with the first hit; but I’ve reviewed a few shootouts and that rarely happens.
Around 80% of the people shot with a handgun in the U.S. survive.
Anyways, I get what you're saying. Even good hits don't necessarily mean stopping the fight, and I agree with that.
For myself, I define "good hits," as inside a 6-inch by 10-inch rectangle vertically centered just below the collarbones down to about the solar plexus area. Any hits outside that area are bad hits as I score them, out to a distance of 12 yards. Beyond that I use a standard 8.5 x 11-inch sheet of paper, same placement on the target.
I also agree with you about the whole "a fast draw is the most important skill," thing. Which I believe I said in my first post. Just being first is irrelevant if you are just spraying rounds, or even if you just get periphery hits. I believe the hits have to be well-placed, though even marginal hits will probably be noticed and could give the attacker pause. It should also be noted that if the shooter does react/hesitate after being hit initially, that pause could give the defender the necessary time and opportunity to finish the job.
Here's what I believe is an example of what I was trying to describe. The robbery starts at about :43 seconds: https://www.youtube.com/watch?v=Sr6UtCW5zZs
Now I can't tell you how fast the guard drew his weapon, but it was fairly quick, and I also don't know what kind of hit he got with his first shot, but the robber definitely noticed getting shot and it definitely ruined his plan. It also gave the guard a chance to gather himself and get additional hits, ultimately forcing the BG to retreat and allowing the guard to finish the job.
Now I'm not saying that every encounter will or should work out this way, my only point is that this guy had to get a hit from the draw in a very short time frame, and if he hadn't, he probably would've died that day.
And 20% is a relatively high percentage. I didn't say "most," just "many."
Anyway, the only point I originally was really trying to make was that, IMHO, there is value to becoming adept/expert at your drawstroke, assuming adequate marksmanship, of course. But I'm aware that there's no magic pill when it comes to gunfights, and a "lightning quick draw" is not necessarily going to dictate anything about the outcome of a fight.
Anyhow, if I came off as a PITA, it was unintentional. Think I'm just going stir-crazy over here, not being able to go fishing this last three months.
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