That is not correct. bullets do not skate on wall of air like an airfoil, they receive identical force from every angle of the bullet shaft. there is nothing that could cause a bullet to drift upward or downward because of friction interaction with air.
bullets drop at the prescribed rate of 32fpsXX. It's that simple. The same goes for wind drift. High velocity bullets with low drag spend less time with gravity acting on them, pulling them down, and they spend less time interacting with wind, and being pushed down, or sideways.
bullets drop at the prescribed rate of 32fpsXX. It's that simple. The same goes for wind drift. High velocity bullets with low drag spend less time with gravity acting on them, pulling them down, and they spend less time interacting with wind, and being pushed down, or sideways.