A snap shot of some of the courses US LEOs use form the net:
Colorado POST Course:
Stage 1, 1 YDS, 2targets
Draw and fire 2 shots to the body of two targets, and while moving back fire 1 shot to the head of the left target in 6 seconds.
Stage 2, 3 YDS, 2 targets
Draw and fire 2 shots to the chest of each target in 4 seconds, beginning squared to left target and stepping to right target in 4 seconds.
Stage 3, 3 YDS, 2 targets
Reverse stage 2
Stage 4, 3 YDS, 2 targets
Standing in middle from ready, 2 two each target with 2 steps back while firing in 4 seconds, perform tactical reload with 5 point penalty if performed incorrectly.
Stage 5, 5 YDS, 2 targets
Draw and fire 2 to the right target, kneel and fire 2 to the left target in 5 seconds.
Stage 6, 5 YDS
Standing ready, fire 2 at right target in 3 seconds.
Stage 7, 5 YDS
Reverse stage 6.
Stage 8, 5 YDS
Standing ready, fire 6 to the right target in 6 seconds, perform tactical reload with 5 point penalty if performed incorrectly.
Stage 9, 7 YDS, 2 targets
Standing ready, loaded chamber/empty magazine, 1 right, reload, 1 left in 10 seconds.
Stage 10, 15 YDS, 2 targets
Draw, dry fire, go to cover, fire 1 right, fire 1 left in 10 seconds.
Stage 11, 15 YDS
Set up double feed, dry fire, go to cover, fire 1 left in 20 seconds.
Stage 12, 15 YDS, 2 targets
Beginning at 25 YDS, move to 15 YDS cover, fire 2 right and 2 left in 15 seconds.
1 point per hit to include designated head shot
Max score: 40 points
Min score: 36 points
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FBI Pistol Qualification Course
This standard, revised April 1997, is used to qualify both agents and instructors.
Target: FBI "Q"
Ammunition: 50 rounds service ammunition
Scoring: Hits in or touching "bottle" count 2 points; misses and hits outside bottle count zero points
Qualification: 85% to qualify; 90% for instructors
STAGE I 18 ROUNDS
Starting Point: 25 yard line
Time Allotted: 75 seconds
Start with a fully loaded weapon. On command shooter draws and fires 6 rounds prone position, decocks, fires 3 rounds strong side kneeling barricade position, 6 rounds strong side standing barricade position, and 3 rounds weak side kneeling barricade position. Upon completing stage I, the shooter will conduct a magazine exchange and holster a loaded weapon.
STAGE II 10 ROUNDS
Starting Point: 25 yard line
Time Allotted: 2 rounds in 6 seconds
4 strings of 2 rounds in 3 seconds each
Start at the 25 yard line. On command the shooter moves to the 15 yard line, draws and fires 2 rounds in 6 seconds, decocks, and returns to low ready. The shooter will fire 4 strings of 2 rounds in 3 seconds, decock and return to low ready after each string. Upon completing Stage II, the shooter holsters a loaded weapon [without reloading unless gun capacity is only 10 rds --ed].
STAGE III 12 ROUNDS
Starting Point: 15 yard line
Time Allotted: 15 seconds
Start at the 15 yard line. On command the shooter moves to the 7 yard line, draws and fires 12 rounds in 15 seconds, to include a reload. Upon completing stage III, the shooter holsters a loaded weapon. Shooter then arranges remaining 10 rounds to have 5 rounds in the weapon and 5 rounds in a spare magazine.
STAGE IV 10 ROUNDS
Starting Point: 7 yard line
Time Allotted: 15 seconds
Start at the 7 yard line. On command the shooter moves to the 5 yard line, draws and fires 5 rounds with strong hand only, reloads, tranfers the weapon to weak hand and fires 5 rounds weak hand only. Upon completing stage IV, the shooter will unload and holster an empty weapon.
Agents are required to requalify four times a year.
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Federal Air Marshal Tactical Pistol Course (TPC) "The Old FAM course"
This course is shot cold on the FBI QIT target.
All strings are shot from a distance of seven yards.
Stage 1
One Round (X2) from concealment, 1.65 seconds per presentation (3.30 total)
Stage 2
Double Tap (X2) from low Ready, 1.35 seconds per double tap (2.70 total)
Stage 3
Rhythm; fire 6 rounds at one target; no more than 0.6 seconds between each shot from low ready (3.00 total)
Stage 4
One Shot, speed reload, one shot (X2) from low ready, 3.25 seconds per shot (6.50 total)
Stage 5
One Round each at two targets 3 yards apart from low ready, 1.65 seconds per shot (3.30 total)
Stage 6
180 degree pivot then fire one round each at 3 targets from concealment (X2), turn left, then right, 3.50 seconds per series (7.00 total)
Stage 7
One Round from low ready, slide locks back, drop to one knee, reload, fire one round, 4.00 seconds standing and kneeling (8.00 total)
QUALIFICATION:
TIME: Cannot exceed total time for each drill. Example: Drill #1 - 1st time 1.70 seconds, 2nd time 1.55 seconds; Total = 3.25 seconds = Go. Must achieve a "GO" on each drill.
ACCURACY: Target is FBI "QIT" (bottle). Total rounds fired is 30. Point value inside bottle = 5. Point value touching line or outside bottle = 2. Maximum possible score = 150. Mininum qualifying score = 135.
All stages must equal "GO" to qualify.
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CBP Officer Field Course:
Stage 1
3 yard line, standing strong hand only and support hand only, 2 magazine with 6 rounds each: Draw and fire six rounds strong hand only, reload, fire six rounds support hand only in 25 seconds.
Stage 2
7 yard line, standing strong hand supported, 2 magazines with 6 rounds each: Draw and fire 2 rounds, target edges go to high ready, target edges fire 2 rounds, repeat once more for three facing at 3 seconds per facing, reload.
Stage 3
7 yard line, standing strong hand supported body armor drill, 2 magazines with 6 rounds each: Draw and fire 2 to the chest and 1 to the head in 6 seconds, go to high ready, target faces repeat in 4 seconds, reload.
Stage 4
15 yard line, standing and kneeling strong hand supported barricade, 2 magazines with 6 rounds each, step to cover, draw and fire 2 rounds supported standing support side barricade, transition to strong side barricade and fire 2 rounds, move to cover, transition and fire 2 rounds strong side kneeling barricade, reload, in 20 seconds.
Total rounds: 30
Possible score 150
Requires the head shots to qualify
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CBP Officer Academy Course:
Stage 1, 3 yard line
Target faces, draw and fire 2 rounds in 3 seconds, cover the target.
Target faces, fire 2 shots in 2 seconds, cover the target.
Target faces, fire 2 shots in 2 seconds, scan and holster.
Target faces, draw and fire 6 rounds in 6 seconds, scan and holster.
Stage 2, 7 yard line
Target faces, draw and fire 2 rounds to the chest and 1 round to the head in 6 seconds, scan and holster.
Target faces, draw and fire 2 rounds to the chest and 1 round to the head, reload, fire 2 rounds to the chest and 1 round to the head in 15 seconds, scan and holster, top off magazine.
Target faces, draw and fire 2 rounds to the chest and 1 round to the head in 6 seconds, scan and holster.
Target faces, draw and fire 2 rounds to the chest in 4 seconds, cover the target.
Target faces, draw and fire 2 rounds to the chest in 3 seconds, cover the target.
Target faces, draw and fire 2 rounds to the chest in 3 seconds, transfer pistol to support hand only and come to high search.
Target faces, fire 6 rounds to the chest support hand only in 12 seconds.
Stage 3, 15 yard line, barricaded
Target faces, move to cover, draw and fire 6 shots standing support side barricade, move to cover and reload, and fire 6 rounds kneeling barricade in 35 seconds.
Stage 4, 25 yard line
Target faces, move to cover, draw and fire 6 shots standing support side barricade, move to cover and reload, move to string side standing barricade and fire 6 rounds kneeling barricade in 60 seconds.
Rounds: 60
Possible score: 300
To qualify the 4 head shots must be made.
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ICE:
Stage 1, 1.5 YDS
Strong hand only from the holster using the bent elbow position with the support arm/hand placed against the upper centerline of the officer’s chest. On command the shooter will: Draw and fire one (1) round in two (2) seconds and re-holster. Draw and fire two (2) rounds in two (2) seconds and re-holster. Draw and fire three (3) rounds in two (2) seconds and re-holster. Officers with a magazine capacity of less than twelve (12) rounds will have to conduct a tactical reload or magazine exchange at the end of this stage of fire to be prepared for stage two.
Stage 2, 3 YDS
Using two hands from the holster -- point shoulder shooting, referencing sights. On command the shooter will: Draw and fire three (3) rounds in the chest of the target in three (3) seconds, and re-holster. Draw and fire three (3) rounds in three (3) seconds to the chest, perform a reload (emergency, tactical or magazine exchange) and re-holster.
Stage 3, 7 YDS
Body armor and cover drills. Two-handed shooting using the sights. On command the shooter will draw and fire two (2) rounds to the chest of the target and one (1) round to the head of the target in five (5) seconds and assume a high search position. From high search, move to an aimed in position and fire two (2) rounds to the chest of the target and one (1) round to the head of the target in four (4) seconds. At the end of this stage, the two (2) headshot rounds must be in the five ring head area for each to count as five (5) points. The head area outside the five ring is worth two (2) points. Officers with a magazine capacity of less than twelve (12) rounds will have to conduct a tactical reload or magazine exchange at the end of this stage of fire to be prepared for stage four.
Stage 4, 7 YDS
One-handed shooting. On command the shooter will draw and fire three (3) rounds, using both hands, then transfer the weapon to the strong hand only and fire three (3) rounds, in ten (10) seconds. Perform a reload (emergency, tactical or magazine exchange), and re-holster. Draw and fire three (3) rounds, using both hands, then transfer the weapon to the support hand only and fire three (3) rounds, in ten (10) seconds. Perform a reload (emergency, tactical or magazine exchange), and re-holster.
Stage 5, 15 YDS
Two-handed shooting from the standing and kneeling position. On command the shooter will draw and fire six (6) rounds from the standing position in ten (10) seconds. Move to a kneeling position. When the target edges, or command is given that threat has diminished, shooter performs a reload (emergency, tactical or magazine exchange) in five (5) seconds and assumes a ready position. When threat reappears, or command to fire is given, fire six (6) additional rounds from the kneeling position in ten (10) seconds. Officers with a magazine capacity of less than twelve (12) rounds will have to conduct a tactical reload or magazine exchange at the end of this stage of fire to be prepared for stage six (6).
Stage 6, 25 YDS. Barricade shooting.
On command the shooter will take one (1) step to the rear and one (1) to the right of the barricade. When the threat appears or command to fire is given, move to cover, draw and fire two (2) rounds from the right side standing barricade position, move to the right side kneeling barricade and fire an additional two (2) rounds, in twenty (20) seconds. While in a position of cover, perform a magazine exchange.
Stage 7, 25 YDS, Barricade shooting.
On command the shooter will take one (1) step to the rear and one (1) to the left of the barricade. When the threat appears or command to fire is given, move to cover and fire two (2) rounds from the left side standing barricade position, move to the left side kneeling barricade and fire an additional two (2) rounds, in twenty (20) seconds.
A total of fifty (50) rounds will be fired with a maximum possible score of two hundred-fifty (250) points. Minimum qualification score is two hundred (200) out of two hundred-fifty (250) for eighty (80) percent.
Marksmanship Ratings.
220-230 = Marksman;
231-240 = Sharpshooter;
241-249 = Expert; and
250 = Distinguished Expert.
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FLETC's Practical Pistol Course:
Ahh... Its a bear to find online; i.e. I cannot. The PPC is a 60 round course of fire from the 3, 7, 15 and 25 yards with standing and kneeling barricade, both left and right sides. FLETC requires shooters to achieve a minimum score of 210; some agencies require shooters to acheive minimum scores of 225 or 240.
Note: Many agencies, and even programs within agencies, have their own courses of fire. Some are taught in lieu of the PPC, some in addition. All are similar in that they serve to test, verify, and document the basic skill sets expected of the shooters. Most are 50-60 round courses of fire from the 1.5 or 3 yard line to the 25 yard line.