I believe that I can hit a head only if
1. the target don't move, like I'm trying to put down somebody who is endangering somebody else (the target is not aware of my presence)
If you can't hit your headshots in training you won't hit them when you need to.
I practice shooting head-sized moving targets.
Do you think it's realistic to go for headshosts in selfdefence situations, namely if you failed to stop an attacker with two center of mass shots? Any practical experience?
What I'm getting at is that if you are in a gunfight, you will default to your training and your skills. If you suck at shooting in training, chances are you will suck at shooting in a gunfight. If you can't hit a variety of shots in a training environment you probably won't be able to hit them if you are actually shooting at someone who is trying to kill you.Well, I think there is a huge misunderstanding. What I want to say is that hitting a head of a figurine target, standing as still as targets usualy stand, is not much a problem. But in reality this will never happen. Just imagine a person running, the head is bouncing from side to side. Now imagine somebody who is running to you or shooting at you and trying to throw off your aim. And if you drill the 2xCOM + 1xhead sequence, chances are that you will try to do that by instinct no matter what's situation, and you will miss the headshot, losing precious time and endangering bystanders
Agreed.If you miss the head, the bullet will travel pretty far away. If you hit the lower part of the body, the bullet will likely hit the ground soon enough if it passes through.
I have been in a gunfight before. It isn't fun.But that's all just a theory and my target shooting extrapolation. I just wanted to ask somebody who have combat experience or at least knows what happens during real shootouts, if the headshot attempts really work, or not (as I believe). Well I can imagine trying to "climb up" with my point of aim on the assailant's body and maybe even trying a headshot from the contact situation, hoping to disorient him or blind him with the muzzle blast even if I miss, but I can't imagine going for the head of a moving target at some higher distance.
What I'm getting at is that if you are in a gunfight, you will default to your training and your skills. If you suck at shooting in training, chances are you will suck at shooting in a gunfight. If you can't hit a variety of shots in a training environment you probably won't be able to hit them if you are actually shooting at someone who is trying to kill you.