I know the mechanics of Room Clearing and of Dynamic entry. What get me is all the people that talk about Clearing their house.
IMHO the only time one would clear their house was when you heard somthing that seems odd but you don't really think goblins are present. Because room clearing is SLOW.
If you hear your child/etc. scream or breaking glass you would respond not with a clearing but with something more like a dynamic entry because time is critical.
You are moving fast to stop harm to your loved one and also to prevent time for the goblin to prepare.
If my thoughts are on track I would like to see some discussion on how one should conduct the dynamic entry, perhaps Rapid entry would be a better term since this isn't like a no knock warrent.
My basic thoughts are you would move to what you believe to be the scene with all due haste weapon at low ready or retention position. Stopping behind cover/concealment on the edge of the event area to Stop, Look Listen, and evaluate? Or charging in?
IMHO the only time one would clear their house was when you heard somthing that seems odd but you don't really think goblins are present. Because room clearing is SLOW.
If you hear your child/etc. scream or breaking glass you would respond not with a clearing but with something more like a dynamic entry because time is critical.
You are moving fast to stop harm to your loved one and also to prevent time for the goblin to prepare.
If my thoughts are on track I would like to see some discussion on how one should conduct the dynamic entry, perhaps Rapid entry would be a better term since this isn't like a no knock warrent.
My basic thoughts are you would move to what you believe to be the scene with all due haste weapon at low ready or retention position. Stopping behind cover/concealment on the edge of the event area to Stop, Look Listen, and evaluate? Or charging in?