QuadOughtBuck
Moderator
The purpose of this extensive test was not only to evaluate different brands and types of buck and slugs with the 870 Super Magnum Vang Comp System, but to also find keeper loads for the area of combat buckshot, slug, and Super Magnum Buckshot (for big game). That is a round that proved itself to be superior to the rest of it's class. Not just in one area, but a round that incorporates the best of pattern, velocity, price, reliability, and recoil.
In the end, I decided that Winchester's "Double X" Copper Plated buffered 12 Pellet 00 load was that round. Not only did it produce the best velocity figures out of all the buck loads, but it was very consistent, had 3 extra pellets, and patterned tight to boot. I just ordered 250 rounds of this and am currently phasing out other buck in my arsenal (I just want to stock the 3 "keeper" ammo types, not a misc. selection for each)
Though it patterned the tightest at all ranges, I did not choose the Estate round for several reasons.
1. It is no longer in production
2. Over longer ranges the lack of 3 pellets makes the pattern less dense even though it may be tighter
3. My gun sometimes jams with this load for unknown reasons.
The slug I choose to incorporate was Brenneke's 3" magnum slug. Because it is the most powerful slug, and if I choose to utilize a slug I want to be able to have the power to penetrate, and not have a soft lead pancake instead)
The Super magnum buckshot round I choose was the Nitro 3 1/2" 0000 (Twelve .38 cal pellets). This round produces over 2,800 ft/lbs at the muzzle out of my gun, it is the ultimate close range stopper. If I need immediate stoppage at close range and this round doesn't stop it, nothing handheld will. This is a good round to have chambered when one risks a close encounter in bear country.
These are the rounds I have chosen based on the results I have obtained. Feel free to read my test results and let me know if you think I made the right choices, and if not, what rounds you would have picked instead.
QuadOughtBuck’s Vang Comp 870 Super Magnum Test Results
(Gun was a Vang Comped 870 Super Magnum with a 18.5” chrome lined barrel and porting)
Pattern Results on 23”x 34” ANT-4C style target paper at 15, 29, 42 and 60 yard ranges.
Patterns measured in inches W.x H. (Width by height)
Federal Premium 2 ¾” 9 Pellet 00
15 yrds: 6”x 6”
15 yrds: 4”x 4”
15 yrds: 9”x 7”
15 yrds: 7”x 7”
29 yrds: 11”x 9.5”
29 yrds: 18”x 13”
29 yrds: 18” x 9” (9”x 9” minus flyer)
29 yrds: 15”x 17”
29 yrds: 12”x 12”
29 yrds: 12”x 10”
42 yrds: 16”x 21”
42 yrds:
Average 15 yrds: 6.5”x 6”
Average 29 yrds( - flyer): 13”x 11.75”
Federal Premium 2 ¾” 8 Pellet 000
29 yrds: 9”x 15”
29 yrds: 10”x 18”
29 yrds: 13”x 9”
Average: 10.6”x 14”
Federal Premium 3” 15 Pellet 00
29 yrds: 21”x 16”
29 yrds: 16”x 16”
29 yrds: 19”x 16” (16”x 16” minus flyer)
Average( - flyer): 17.5”x 16”
Winchester XX 2 ¾” 12 Pellet 00
15 yrds: 6”x 7”
15 yrds: 6”x 8” (6”x2”minus flyer)
29 yrds: 16”x 10” *(5 pellets center of aim in a 4”x2.5” area!)
29 yrds: 14”x 14”
29 yrds: 15”x 10” *(6 pellets (50%) center of aim in a 4”x4.5” area!)
29 yrds: 15”x 11”
29 yrds: 11”x 10” (6.5”x 9” minus flyer)
29 yrds: 12”x 16” (8 pellets in a 6”x 6” area)
42 yrds: 16”x 22”
42 yrds: 21”x 19”
42 yrds: 20”x 19”
42 yrds: 20”x 18”
60 yrds: (4 pellets on paper, further 60 yrd shots discontinued)
Average 15 yrd (- flyer): 6”x 7.5”
Average 29 yrd (- flyer): 13”x 11.5”
Average 42 yrd: 19.25”x 19.5”
Winchester XX 3” 15 Pellet 00
15 yrds: 9”x 6”
15 yrds: 9”x 6”
29 yrds: 15”x 15”
29 yrds: 16”x 16” (16”x 9” minus flyer)
29 yrds: 12”x 18.5”
29 yrds: 15”x 16”
42 yrds: 14”x 21”
42 yrds 20”x 25”
42 yrds: 12 pellets on paper in a 15”x 22” area)
Average 15 yrds: 9”x 6”
Average 29 yrds( - flyer): 14.5”x 14.62”
Average 42 yrds: 17”x 23”
Estate SWAT 2 ¾” 9 Pellet 00
29 yrds: 6”x 7.5”
29 yrds: 10”x 10”
29 yrds: 6”x 6.5”
29 yrds: 12”x 10” (7”x6” minus flyer)
29 yrds: 6”x 3.5” ***(7 pellets in a 2”x2” area WOW!)***
42 yrds: 7 pellets on paper in a 10”x17.5” area (two flyers off paper)
42 yrds: 16.5”x 24” (9.5”x 12” minus 2 flyers)
42 yrds: 13”x 14”
Average 29 yrd ( - flyer): 7”x 6.7” ****Tightest Patterning Load of the Bunch!!!
Average 42 yrd: 14.75”x 19”
Sellier and Bellot 2 ¾” 12 Pellet 00
15 yrds: 8”x 9
29 yrds:15”x 26” (15”x 9” – 2 flyers)
29 yrds: 18”x 17”
Average 29 yrd: 13.6”x 17.3” ****Worst Patterning Load of the Bunch!!!
Remington Express 2 ¾” 12 Pellet 00
29 yrds: 12”x 20.5”
29 yrds: 15”x 14”
29 yrds: 13”x 13”
29 yrds: 14”x 14”
Average 29 yrd: 13.5”x 15.37”
Winchester SuperX 3 ½” 18 Pellet 00
29 yrds: 14 pellets on paper in a 16”x 18” area
29 yrds: 16 pellets on paper in a 16”x 13” area:* 10 of the pellets in a 6”x 10” area)
42 yrds: 16 pellets on paper in a 18”x 24” area
42 yrds: 15 pellets on paper in a 16”x 23” area:5 pellets center of aim in a 3.5”x 1.5” area
Average: Inconclusive as all pellets did not impact the paper.
Nitro 3 ½” 18 Pellet 00
29 yrds: 20”x 15”
29 yrds: 15 pellets on paper in a 9”x 12” area
29 yrds: 14 pellets on paper in a 17”x 17” area
42 yrds: 7 pellets on paper in a 20”x 17” area
Average: Inconclusive as all pellets did not impact the paper.
Nitro 3 ½” 12 Pellet 0000 (.38 caliber pellets)
29 yrds: 18”x 12”
29 yrds: 6”x 27” (6”x 14” minus flyer)
29 yrds: 16”x 7” (16”x 26” minus 2 flyers)
42 yrds: 7 pellets on paper in a 17”x 26” area
Average 29 yrd ( - flyer): 13.3”x 15.3”
Velocity and Energy Results: (in foot pounds: ft/lbs) Velocity Results Measured in fps (feet per second) at a distance of 3 yards from a Shooting Chrony: Formula for energy in ft/lbs = Velocity (in fps) squared, times mass (of projectile in grains), divided by 450436 a.k.a. [m(vxv)]\450436
Buckshot
Estate SWAT 2 ¾” 9 Pellet 00
1,166 fps
1,124 fps
1,140 fps
1,136 fps
1,152 fps
Average: 1,144 fps
486 grains @ 1,144 fps –1,413 ft/lbs (157 per pellet)
Sellier and Bellot 2 ¾” 12 Pellet 00
(Too Pathetic to mention. Below 1,000)
Federal Premium 2 ¾” 9 Pellet 00
1,211 fps
1,176 fps
1,214 fps
1,195 fps
1,187 fps
1,192 fps
1,158 fps
1,198 fps
1,145 fps
1,122 fps
1,185 fps
Average: 1,180 fps
486 grains @ 1,180 fps –1,503 ft/lbs (167 per pellet)
Federal Premium 3” 15 Pellet 00
1,014 fps
948 fps
895.7 fps
(further chronographing with this load discontinued due to pathetic velocity figures)
Average: 953 fps
810 grains @ 953 fps –1,633 ft/lbs (108 per pellet)
Winchester XX 2 ¾” 12 Pellet 00
1,207 fps
1,221 fps
1,231 fps
1,219 fps
1,226 fps
Average: 1,221 fps
648 grains @ 1,221 fps –2,145 ft/lbs (179 per pellet)
Winchester XX 3” 15 Pellet 00
1,102 fps
1,100 fps
1,116 fps
1,083 fps
Average: 1,100 fps
810 grains @ 1,100 fps –2,176 ft/lbs (145 per pellet)
Winchester SuperX 3 ½” 18 Pellet 00
1,124 fps
1,146 fps
1,119 fps
Average: 1,130 fps
972 grains @ 1,130 fps –2,755 ft/lbs (153 per pellet)
Remington Express 3 ½” 18 Pellet 00
1,115 fps
1,089 fps
Average: 1,102 fps
972 grains @ 1,102 fps –2,620 ft/lbs (146 per pellet)
Nitro 3 ½” 18 Pellet 00
1,134 fps
1,099 fps
1,139 fps
Average: 1,125 fps
972 grains @ 1,102 fps –2,731 ft/lbs (152 per pellet)
Nitro 3 ½” 12 Pellet 0000 (.38 caliber pellets)
1,137 fps
1,141 fps
1,135 fps
1,142 fps
Average: 1,140 fps
960 grains @ 1,140 fps –2,770 ft/lbs (231 per pellet)
SLUGS
Winchester 2 ¾” Rifled Slug
1,418 fps
1,384 fps
1,399 fps
1,424 fps
1,421 fps
Average: 1,410 fps
438 grains @ 1,410 fps –1,933 ft/lbs
Winchester 3” Rifled Slug
1,530 fps
1,520 fps
1,533 fps
Average: 1,528 fps
438 grains @ 1,528 fps –2,270 ft/lbs
Brenneke 3” Magnum Slug
1,370 fps
1,375 fps
1,368 fps
1,355 fps
1,305 fps
1,272 fps
1,333 fps
1,310 fps
1,301 fps
Average( - lowest velocity): 1,340 fps
600 grains @ 1,340 fps –2,392 ft/lbs
[/B]Wild Tests:[/B]
Rapid Fire 10 rounds of Sellier and Bellot 12 pellet 00 Buckshot at ~65 yards.
First test (Wild 1) was to rapid fire shots as fast as possible toward target without taking time to really line up the sights exactly. AKA just point and shoot mode, reflex shots. This was designed to simulate stress/panic mode during combat.
Second test (Wild II) was rapid fire aimed shots, to fire as fast as possible while first making sure to line up the MMC ghost ring sights to the target. This is designed to simulated concious, cool headed, controled fire under combat.
Test Results: Number of pellets on paper. (Number of pellets on silluet on the paper)
Wild I: 8 (6 on target, 2 vital headshots.)
Wild II:28(19 on target, 8 vital shots on head, neck, heart, and lung).
Clearly, it is better to try to keep a cool head under combat and fire aimed shots. Even though it may be half the speed, not to mention hard to keep a cool head under the stress at combat, it is clearly over 3 times as effective to the target than point and shoot/spray and pray un-aimed shots with buck at that distance.
In the end, I decided that Winchester's "Double X" Copper Plated buffered 12 Pellet 00 load was that round. Not only did it produce the best velocity figures out of all the buck loads, but it was very consistent, had 3 extra pellets, and patterned tight to boot. I just ordered 250 rounds of this and am currently phasing out other buck in my arsenal (I just want to stock the 3 "keeper" ammo types, not a misc. selection for each)
Though it patterned the tightest at all ranges, I did not choose the Estate round for several reasons.
1. It is no longer in production
2. Over longer ranges the lack of 3 pellets makes the pattern less dense even though it may be tighter
3. My gun sometimes jams with this load for unknown reasons.
The slug I choose to incorporate was Brenneke's 3" magnum slug. Because it is the most powerful slug, and if I choose to utilize a slug I want to be able to have the power to penetrate, and not have a soft lead pancake instead)
The Super magnum buckshot round I choose was the Nitro 3 1/2" 0000 (Twelve .38 cal pellets). This round produces over 2,800 ft/lbs at the muzzle out of my gun, it is the ultimate close range stopper. If I need immediate stoppage at close range and this round doesn't stop it, nothing handheld will. This is a good round to have chambered when one risks a close encounter in bear country.
These are the rounds I have chosen based on the results I have obtained. Feel free to read my test results and let me know if you think I made the right choices, and if not, what rounds you would have picked instead.
QuadOughtBuck’s Vang Comp 870 Super Magnum Test Results
(Gun was a Vang Comped 870 Super Magnum with a 18.5” chrome lined barrel and porting)
Pattern Results on 23”x 34” ANT-4C style target paper at 15, 29, 42 and 60 yard ranges.
Patterns measured in inches W.x H. (Width by height)
Federal Premium 2 ¾” 9 Pellet 00
15 yrds: 6”x 6”
15 yrds: 4”x 4”
15 yrds: 9”x 7”
15 yrds: 7”x 7”
29 yrds: 11”x 9.5”
29 yrds: 18”x 13”
29 yrds: 18” x 9” (9”x 9” minus flyer)
29 yrds: 15”x 17”
29 yrds: 12”x 12”
29 yrds: 12”x 10”
42 yrds: 16”x 21”
42 yrds:
Average 15 yrds: 6.5”x 6”
Average 29 yrds( - flyer): 13”x 11.75”
Federal Premium 2 ¾” 8 Pellet 000
29 yrds: 9”x 15”
29 yrds: 10”x 18”
29 yrds: 13”x 9”
Average: 10.6”x 14”
Federal Premium 3” 15 Pellet 00
29 yrds: 21”x 16”
29 yrds: 16”x 16”
29 yrds: 19”x 16” (16”x 16” minus flyer)
Average( - flyer): 17.5”x 16”
Winchester XX 2 ¾” 12 Pellet 00
15 yrds: 6”x 7”
15 yrds: 6”x 8” (6”x2”minus flyer)
29 yrds: 16”x 10” *(5 pellets center of aim in a 4”x2.5” area!)
29 yrds: 14”x 14”
29 yrds: 15”x 10” *(6 pellets (50%) center of aim in a 4”x4.5” area!)
29 yrds: 15”x 11”
29 yrds: 11”x 10” (6.5”x 9” minus flyer)
29 yrds: 12”x 16” (8 pellets in a 6”x 6” area)
42 yrds: 16”x 22”
42 yrds: 21”x 19”
42 yrds: 20”x 19”
42 yrds: 20”x 18”
60 yrds: (4 pellets on paper, further 60 yrd shots discontinued)
Average 15 yrd (- flyer): 6”x 7.5”
Average 29 yrd (- flyer): 13”x 11.5”
Average 42 yrd: 19.25”x 19.5”
Winchester XX 3” 15 Pellet 00
15 yrds: 9”x 6”
15 yrds: 9”x 6”
29 yrds: 15”x 15”
29 yrds: 16”x 16” (16”x 9” minus flyer)
29 yrds: 12”x 18.5”
29 yrds: 15”x 16”
42 yrds: 14”x 21”
42 yrds 20”x 25”
42 yrds: 12 pellets on paper in a 15”x 22” area)
Average 15 yrds: 9”x 6”
Average 29 yrds( - flyer): 14.5”x 14.62”
Average 42 yrds: 17”x 23”
Estate SWAT 2 ¾” 9 Pellet 00
29 yrds: 6”x 7.5”
29 yrds: 10”x 10”
29 yrds: 6”x 6.5”
29 yrds: 12”x 10” (7”x6” minus flyer)
29 yrds: 6”x 3.5” ***(7 pellets in a 2”x2” area WOW!)***
42 yrds: 7 pellets on paper in a 10”x17.5” area (two flyers off paper)
42 yrds: 16.5”x 24” (9.5”x 12” minus 2 flyers)
42 yrds: 13”x 14”
Average 29 yrd ( - flyer): 7”x 6.7” ****Tightest Patterning Load of the Bunch!!!
Average 42 yrd: 14.75”x 19”
Sellier and Bellot 2 ¾” 12 Pellet 00
15 yrds: 8”x 9
29 yrds:15”x 26” (15”x 9” – 2 flyers)
29 yrds: 18”x 17”
Average 29 yrd: 13.6”x 17.3” ****Worst Patterning Load of the Bunch!!!
Remington Express 2 ¾” 12 Pellet 00
29 yrds: 12”x 20.5”
29 yrds: 15”x 14”
29 yrds: 13”x 13”
29 yrds: 14”x 14”
Average 29 yrd: 13.5”x 15.37”
Winchester SuperX 3 ½” 18 Pellet 00
29 yrds: 14 pellets on paper in a 16”x 18” area
29 yrds: 16 pellets on paper in a 16”x 13” area:* 10 of the pellets in a 6”x 10” area)
42 yrds: 16 pellets on paper in a 18”x 24” area
42 yrds: 15 pellets on paper in a 16”x 23” area:5 pellets center of aim in a 3.5”x 1.5” area
Average: Inconclusive as all pellets did not impact the paper.
Nitro 3 ½” 18 Pellet 00
29 yrds: 20”x 15”
29 yrds: 15 pellets on paper in a 9”x 12” area
29 yrds: 14 pellets on paper in a 17”x 17” area
42 yrds: 7 pellets on paper in a 20”x 17” area
Average: Inconclusive as all pellets did not impact the paper.
Nitro 3 ½” 12 Pellet 0000 (.38 caliber pellets)
29 yrds: 18”x 12”
29 yrds: 6”x 27” (6”x 14” minus flyer)
29 yrds: 16”x 7” (16”x 26” minus 2 flyers)
42 yrds: 7 pellets on paper in a 17”x 26” area
Average 29 yrd ( - flyer): 13.3”x 15.3”
Velocity and Energy Results: (in foot pounds: ft/lbs) Velocity Results Measured in fps (feet per second) at a distance of 3 yards from a Shooting Chrony: Formula for energy in ft/lbs = Velocity (in fps) squared, times mass (of projectile in grains), divided by 450436 a.k.a. [m(vxv)]\450436
Buckshot
Estate SWAT 2 ¾” 9 Pellet 00
1,166 fps
1,124 fps
1,140 fps
1,136 fps
1,152 fps
Average: 1,144 fps
486 grains @ 1,144 fps –1,413 ft/lbs (157 per pellet)
Sellier and Bellot 2 ¾” 12 Pellet 00
(Too Pathetic to mention. Below 1,000)
Federal Premium 2 ¾” 9 Pellet 00
1,211 fps
1,176 fps
1,214 fps
1,195 fps
1,187 fps
1,192 fps
1,158 fps
1,198 fps
1,145 fps
1,122 fps
1,185 fps
Average: 1,180 fps
486 grains @ 1,180 fps –1,503 ft/lbs (167 per pellet)
Federal Premium 3” 15 Pellet 00
1,014 fps
948 fps
895.7 fps
(further chronographing with this load discontinued due to pathetic velocity figures)
Average: 953 fps
810 grains @ 953 fps –1,633 ft/lbs (108 per pellet)
Winchester XX 2 ¾” 12 Pellet 00
1,207 fps
1,221 fps
1,231 fps
1,219 fps
1,226 fps
Average: 1,221 fps
648 grains @ 1,221 fps –2,145 ft/lbs (179 per pellet)
Winchester XX 3” 15 Pellet 00
1,102 fps
1,100 fps
1,116 fps
1,083 fps
Average: 1,100 fps
810 grains @ 1,100 fps –2,176 ft/lbs (145 per pellet)
Winchester SuperX 3 ½” 18 Pellet 00
1,124 fps
1,146 fps
1,119 fps
Average: 1,130 fps
972 grains @ 1,130 fps –2,755 ft/lbs (153 per pellet)
Remington Express 3 ½” 18 Pellet 00
1,115 fps
1,089 fps
Average: 1,102 fps
972 grains @ 1,102 fps –2,620 ft/lbs (146 per pellet)
Nitro 3 ½” 18 Pellet 00
1,134 fps
1,099 fps
1,139 fps
Average: 1,125 fps
972 grains @ 1,102 fps –2,731 ft/lbs (152 per pellet)
Nitro 3 ½” 12 Pellet 0000 (.38 caliber pellets)
1,137 fps
1,141 fps
1,135 fps
1,142 fps
Average: 1,140 fps
960 grains @ 1,140 fps –2,770 ft/lbs (231 per pellet)
SLUGS
Winchester 2 ¾” Rifled Slug
1,418 fps
1,384 fps
1,399 fps
1,424 fps
1,421 fps
Average: 1,410 fps
438 grains @ 1,410 fps –1,933 ft/lbs
Winchester 3” Rifled Slug
1,530 fps
1,520 fps
1,533 fps
Average: 1,528 fps
438 grains @ 1,528 fps –2,270 ft/lbs
Brenneke 3” Magnum Slug
1,370 fps
1,375 fps
1,368 fps
1,355 fps
1,305 fps
1,272 fps
1,333 fps
1,310 fps
1,301 fps
Average( - lowest velocity): 1,340 fps
600 grains @ 1,340 fps –2,392 ft/lbs
[/B]Wild Tests:[/B]
Rapid Fire 10 rounds of Sellier and Bellot 12 pellet 00 Buckshot at ~65 yards.
First test (Wild 1) was to rapid fire shots as fast as possible toward target without taking time to really line up the sights exactly. AKA just point and shoot mode, reflex shots. This was designed to simulate stress/panic mode during combat.
Second test (Wild II) was rapid fire aimed shots, to fire as fast as possible while first making sure to line up the MMC ghost ring sights to the target. This is designed to simulated concious, cool headed, controled fire under combat.
Test Results: Number of pellets on paper. (Number of pellets on silluet on the paper)
Wild I: 8 (6 on target, 2 vital headshots.)
Wild II:28(19 on target, 8 vital shots on head, neck, heart, and lung).
Clearly, it is better to try to keep a cool head under combat and fire aimed shots. Even though it may be half the speed, not to mention hard to keep a cool head under the stress at combat, it is clearly over 3 times as effective to the target than point and shoot/spray and pray un-aimed shots with buck at that distance.