Bang Bang (You're Not Dead)

KaMaKaZe

New member
Does this mean I have to wear rose-colored glassed when playin' this game? :D

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Bang Bang (You're Not Dead)
by Katie Dean

3:00 a.m. Aug. 30, 2000 PDT

A typical computer game centers around a violent war zone piled high with corpses. But what if those bullets turned the bloody bodies into a field of healthy humans, frolicking among the flowers?

That's the idea behind Game Theory: Bang Bang (you're not dead?)," a new exhibit designed by Kathleen Ruiz at Rensselaer Polytechnic Institute in Troy, New York.

Ruiz, an assistant professor of electronic arts at the school, has created a multimedia art exhibit that confronts the hot-button issue of violence in computer games by satirizing it.

"We're trying to say that there are other things that can be done besides using this technology to kill," Ruiz said. "There are so many alternative experiences -- poetic, spiritual, and personal -- that we can use the technology to work with."

"I was trying to turn this (use of technology) around a little bit with the show," Ruiz said.

Viewers have a chance to play the role of first-person shooter in the exhibit. Each person sits on a toy chest and takes aim at an 8-by-12-foot digital projection screen mounted on the wall.

This is not a typical gaming environment, however, where the goal is to kill the bad guys. Instead, players can aim at dead people onscreen and try to resurrect them.

"It's wonderful to see (the player's) expression when they shoot at something and it gets up and walks away," said Linda Freaney, the director of the permanent collection at the Woodstock Artists Association in Woodstock, N.Y., where the exhibit is currently on display.

In another scenario, a pile of blood and guts (a so-called giblet, or gib, in gaming terminology) morphs into a dove or flower when shot. When the player hits the gib, she hears the sound of one of the four elements -- earth, fire, water, and air -- which symbolizes bringing the object back to life.

During the exhibit, harps and soothing music -- not gunshots -- echo through the halls.

Observers can also watch a video of young people frantically manipulating joysticks and shouting as they play computer games. Viewers can see for themselves the intensity of the games, and the emotions that it brings out, Ruiz said.

Walking through the rest of the exhibit, poster-sized prints of teenagers armed with fake guns and playing violent computer games line the walls, giving the viewer a sense of being caught in an imaginary crossfire.

Rich Czyzewski, a recent computer science graduate at Rensselaer and a gamer himself, helped Ruiz build the animation for the exhibit.

And though he plays violent computer games, he believes that nonviolent games can be just as fun, depending upon the designer. For example, Sim City, a popular game where users build their own town, rarely has any violent overtones, he said.

"This (exhibit) is an inspiration to designers to bring about a new gaming age," he said.

That may be welcome news to concerned parents.

"Bang, Bang (you're not dead?)" was an eye-opener for some parents who are unaware of the games their children play, Ruiz said.

"They drop the kids off at the mall, and they don't see what their kids do (at the arcade)," Ruiz said.

"It's making a lot of people think about whether or not video games desensitize our youth," Freaney added.

Indeed, an investigation by the Federal Trade Commission found that the the film, recording, and video-game industries all aggressively market violent content to children, the Washington Post reported on Sunday.

The report, to be released next month, was ordered by President Clinton last year in the wake of a number of school shootings, including the massacre at Columbine High School in Littleton, Colorado.

Nevertheless, Ruiz points out that she is an artist, not a sociologist.

"(Violence in games) could be cathartic and it could be desensitizing," Ruiz said. "I don't know. I'm just an observer."

Portions of the exhibit can be viewed on the Web. The Web version was featured at arts festivals in Austria and Switzerland last year.

"Bang, Bang (you're not dead?)" runs through Oct. 16 at the Woodstock Artists Association before hitting the road.
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The story can be found HERE.


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God, Guns and Guts made this country a great country!

oberkommando sez:
"We lost the first and third and now they are after the Second!(no pun intended)"

As seen in Atlanta's AJC, The Vent: "Let it be known that in this great metropolitan area that you might be able to get away with murder, but you'd better not bash a mailbox."
 
Moronic. Talk about denying reality!! This is supposed to teach what exactly?

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The first step is registration, the second step is confiscation, the final step is subjugation.
 
Yeah...telling kids that shooting is a good thing while taking away guns...makes sense to me.

And this 'resurecting' the dead and the 'sounds of earth, air' and so on...reeks of New Age stuff to me.
 
Rx for desensitizing youth.

Public school
Copious amounts of telly
Withold parential interaction
Intersperse with video games

Dose liberaly and soon you will have a young Marxist devoid of morals and knowledge of life.

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Sam I am, grn egs n packin

Nikita Khrushchev predicted confidently in a speech in Bucharest, Rumania on June 19, 1962 that: " The United States will eventually fly the Communist Red Flag...the American people will hoist it themselves."
 
-----------Rant on---------------------------
Hey all You Liberals out there Lurking.

Its a video Game, Its not real, It is not reality. It doesn't matter what the type of game is. Quake does not make me want to kill someone, and this game is not going to make me want to go out and swap spit with my fellow man.

God we are a nation of morons

------rant off------------------------------

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"Courage is rightly esteemed the first of human qualities...Because it is the quality that guarantees all others"

"If we go on waiting upon events, how much shall we throw away our resources now available for our security"

"Where there is a great amount of free speech, there is always a certain amount of foolish speech"

Winston S. Churchill
 
Simcity non-violent? I thought that the whole point of the games was to build a city and then find the most creative way to destroy it... :) I think that if I was playing a game where eveyhing I shot got up and walked off, I would become very frustrated and violent.
 
Well, I don't think this bothers me. Sure it's unrealistic, but so are violent video games. It's not reality. ('Course, doesn't sound too challenging, since I assume the targets don't move ... )

And, this may get me flamed, but I remember reading many studies that showed that watching a lot of violence does tend to desensitize people. Now, whether computer / video games would do that would depend upon the 'reality' of the game, I would suppose. And, of course this doesn't mean that it causes everyone to go ballistic.

So, I don't have a problem with their message. If I could wave a magic wand, kids would receive solid gun safety training, as well as other early-life experiences to build personal responsibility, and an appreciation for personal freedom. And, they would learn and understand clearly the difference between reality and fantasy, and how life is precious.

Regards from AZ
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Instead, players can aim at dead people onscreen and try to resurrect them.[/quote]

WOW! Now I can play Jesus except I get to use a gun to bring back dead people instead of the laying on of hands.
:D


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Try to take away my gun...and you will see my 2nd Amendment Right in ACTION!!! -Me

FOR THE CHILDREN!!!!
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>This is not a typical gaming environment, however, where the goal is to kill the bad guys. Instead, players can aim at dead people onscreen and try to resurrect them.[/quote]


AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAAH!!!!!!!!!!!!!!!!!!!!!!!!!

AHAHAHAHAAHHAAHAHAHAHHAAHAHAHAHHAHAHAHAHAAHHAAHAHAHAHHAAHHAHAHAHAHA!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Excuse me, but that's so damn funny!!!

Yeah, we'll teach them coordination and patience by having them go around and shoot at stationary targets which react with unrealistic results.

Morons

AHAHAHAHAHA!!!
This is just rare stuff.

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The Alcove

I twist the facts until they tell the truth. -Some intellectual sadist

The Bill of Rights is a document of brilliance, a document of wisdom, and it is the ultimate law, spoken or not, for the very concept of a society that holds liberty above the desire for ever greater power. -Me
 
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